Virtual Reality Gloves Brings Fiction To Reality

Karly Halsey (12th), Reporter

For quite some time, the world of virtual reality has been constantly trying to up their game. Beginning with 360 degree cameras and VR (virtual reality) headsets, the production and sales of this division of technology has truly taken off. Becoming more and more affordable and accessible to the general public, virtual reality has helped provide a remarkably advanced glimpse into the future of technology.

Recently, there has been quite a bit of interest in a new form of virtual reality, VR Gloves, to go along with the VR headsets. Most people’s initial reactions when they slip on a headset is to look down at their hands. However, most virtual reality simulations don’t incorporate the use of hands. Those that do require a controller to be used. Even if a controller is involved, the quality is still lacking general hand features and movements, and provides a fairly unrealistic sense to the experience.

This is where VR gloves come in. Basically, they are a cloth glove with no fingertips, imbedded with multiple sensors to track the user’s every-move and connect it on the screen in real-time, to deliver a very realistic connection with the audience and game itself.

These new gloves will allow users to grab, point, pick up, and drop objects on the screen in the simplest way possible; literally grabbing just as if they were to in real life.

Other features of the gloves contain a full finger tracking, which includes a separate sensor on the thumb to track rotation, wrist and arm tracking, and wireless batteries that last as much as 6 hours per charge.

What is different about these gloves to most controllers is they are packed with a programmable vibrating motor which sends a vibration to the back of your hand once a task is completed.

Aside from the technology, the gloves are made out of a water-resistant material, providing convenience to the customers by making them washable (by hand) despite that they are packed with electronics.

Now, with VR gloves, it is much easier for developers to convince their users that the world they are in when they put a headset on is actually real.

Companies such as “Manus VR”, “NeuroDigital” and “Engadget” have been in the process of designing and creating these VR gloves since 2014. As expected, in the beginning process of these gloves being created, there were many difficulties that occurred, but most were quickly fixable.